Helter Skelter is now UV Mapped - Next I'm going to take it into Zbrush where I'll add a displacement map before texturing.
Here is what the Helter Skelter looks like so far ... I used deformers to shape both the slide and the top of the Helter Skelter. Using the derformers was great as it saved me a lot of time which I would have spent moving the vertex around trying to achieve the shapes which have been achieved.I still need to add stairs both inside and out which won't take long. Also in the original drawings there were light bulbs in strips down the outer walls of the Helter Skelter which will be added next, then after that there's the final touches to add in - signs, detail around the entrance and top but, other then that the Helter Skelter is pretty much done and out the way until we start mapping and texturing.